Software Engr - Unreal Engine4, C++, Blueprint, GPU Ray Tracing (Senior, Remote)

TopDevz | Friday, September 4, 2020

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About this job

Location options: Remote
Job type: Contract
Experience level: Senior
Role: Graphics/Game Developer
Industry: Agile Software Development
Company size: 51–200 people
Company type: Private



Technologies

unreal-engine4, c++, blueprint, raytracing, real-time



Job description

We are looking for an experienced, senior, Software Engineer/Developer, who is excited to work on one of our many client projects - both greenfield (new) projects as well as legacy (support) projects in that technology stack. This is a remote position, 40 hours a week.

Skills & Requirements

  • Very experienced (5+ Years) in Software/App Development
  • Experienced in Unreal Engine 4
  • Experienced in C++
  • Experienced in Blueprint
  • Experienced in Real Time GPU Ray Tracing (VKRay or DXR)
  • Secondary Skills:

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  • Good analytical skills, innovative and detail-oriented
  • Good written and verbal communication skills
  • Good problem solving skills
  • Significant attention to detail when writing code, including good commenting and code documentation skills


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